Pseudo-Documentarism in Classical Lit
PREFACE: MUNDUS VULT DECIPI
-oY tambien se salvaron los que le clavaron los clavos?
-Si -replico Espinosa, cuya teologia era incierta.
Jorge Luis Borges, "El Evangelio segun Marcos"
Housman, in preparing his critical edition of the text of Lucan in 1927, had memorably sharp words for his predecessor C.M. Francken: "The width and variety of his ignorance are wonderful; it embraces mythology, palaeography, prosody, and astronomy, and he cannot keep it to himself" (Housman xxxiv-v). Were Housman alive today, he might lacked such capacity for wonder -- these days, what is one German philologist compared to the Internet? On the Internet, the width and variety of human ignorance can seem all-embracing, and may push our wonder into stupefaction or exhaustion.
Even so, the methods of textual criticism retain an extraordinary utility in the era of the Internet. Textual...
Nintendo's senior management believes in creating highly collaborative teams where everyone has an equal voice in the product development and completed products, whether they be games or consoles. The Japanese management philosophy is to seek consensus and share knowledge extensively to ensure a greater level of success than would otherwise be the case (Ewalt, 2006). The game Super Smash Brothers Mario, the most successful product introduction Nintendo had in
Quite to the point, television, film, pop music and video games share in common a proclivity to promote that which yields prosperity. Thus, there is little regard from the computer gaming industry for indications that "a meta-analytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults." (Anderson & Bushman, 353) In spite of this, revenue for video game produces revolves
Violence in Web-Based and Computer Games on Adolescents Playing video and computer games is a treasured leisure activity among many young people today, and these young players frequently prefer violent games. Studies suggest that exposure to media violence may adversely affect young people's attitudes and behavior. Further, self-concept is a key indicator of core attitudes and coping abilities, and, for adolescents, the evolution of the sense of self is a
However, the specific training and education requirements depend very much on a company's specific needs. Previous computer experience is also of vital importance, as is a diversity of related skills. Employers are currently requiring a larger base of diverse skills around the focus of technical expertise. Elements such as interpersonal skills and creativity may be combined with the technical requirements of the job, for example (Brock, Pers. Comm.). The greatest
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(Crawford) The I/O structure is of great importance because of the reason that it makes the connection between the computer and the player. It consequently is the message of the designer sent to the player with the help of the computer. I/O is created out of input and output. The output of the game refers to the graphics and to the sound coming from the computer and the speakers. Designers
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