So-called n-person games include more than two actors or sides….The central problem is that the rational decision for an individual actor such as a state may be to 'defect' and go it alone as opposed to taking a chance on collaboration with another state actor" as did Israel and the ascent of the Likud after Arafat's refusal of the 2000 peace deal (Beavis 2010). Yet saber-rattling no longer seems like a way of gaining the temporary upper hand in negotiations, but a way of life in a land where mistrust has become a way of life. Beyond personal politics, beyond securing safer ground in an unsafe world, the lack of trust in the Middle East may have become a kind of cultural norm which transcends even the ability of rational actor game theorists to fully explain.
Works Cited
Beavis, Mark. "Game Theory." IR Paradigms, Approaches and...
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