The development of "build your own game" strategies will also need to take this into account.
Figure 5: Global Computer Gaming Demographics, 2007
Market Segment
Share
Males 18-45
37.0%
Females 18-45
28.0%
Males 45
2.0%
Source: Entertainment Software Association, (Hammill, 2007)
Marketing Plan
The primary focus of the marketing plan will be on using Web 2.0 technologies (O'Reilly, 2006) and social networking (Bernoff, Li, 2008). A representative same of Web 2.0 applications is shown in Appendix a. The marketing plan's messaging will focus on giving customers the flexibility of creating any game they choose, and even customizing it so there are unpredictable outcomes over time. The reliance on a highly collaborative development base will also make this successful. The heavy use of Search Engine Optimization (SEO) will also be used to promote the gaming site as well. The initial products sold will be branded from Nintendo and over time the breadth of customizable games will continue to grow on the site. The use of these online methods in addition to events will form the foundation of the marketing plan.
Company Structure and Management
The structure of the company will be more hierarchical, with functional department managers reporting to the president and CEO. Accounting and Finance, Engineering, it, Marketing, Sales and Service will all be direct reports to the CEO. There will also be a focus on smaller, more collaborative teams over extensive organizational structures. This will ensure the organization is more agile, les encumbered by a structure it cannot work in.
Operation Plan
The operation plan is fairly straightforward as the series of applications that will run the proposed e-commerce venture will be hosted on Amazon Web Services (AWS). AWS is exceptional in its reliability and maintainability of systems. This will be the first phase of the operational plan. The second phase is to create a series of game developer's kits and a game development community which will serve to support the development of individual game modules. The operational plan for this will include staffing up specific development engineers and support staff which will be able to quickly guide developers to create individualized modules. The third aspect of the operational plan will be the development and continual refinement of the subscription pricing and annuity revenue model. Fourth is the actual launch of the company online and its promotion. Fifth is the continual monitoring of its progress through the use of analytics.
Product Design and Development Plan
The product design and development plan centers primarily on the development of strong relationships with developers throughout the Nintendo community. There is also the need to create a continual stream of updates to the game development kits so that successively greater features can be included. Lastly the product design and development plan must include the ability to interlink modules and suggest an optimal game design. This approach to mass customization puts the customer at the center of designing their own game, and there will be recommendations on how to best optimize performance by interest area. A guided selling application will be used to assist customers in defining which specific game type they want to produce and download.
Financial Projections
Sources and Uses Financial Analysis
2010
2011
39172
Income before income taxes
2,012
433,775
289,601
Depreciation & amortization
8,102
7,363
5,968
Increase (decrease) in reserve for doubtful accounts
2,149
Increase (decrease) in reserve for retirement benefits
5,960
1,089
Interest & dividend received
-30,430
-44,585
-34,510
Interest expenses
1
0
0
Foreign exchange loss (gain)
98,557
66,389
-21,375
Loss (gain) on sale of investment securities
-82
-37
-891
Loss (gain) on devaluation of investments securities
10,914
Investment loss (gain) on equity method
-164
-1,334
-798
Decrease (increase) in accounts receivable
-4,535
-70,031
-42,687
Decrease (increase) in inventories
-57,623
-24,519
-54,669
Increase (decrease) in accounts payable
8,182
34,240
168,070
Increase (decrease) in accrued consumption taxes
-3,003
-1,219
3,416
Directors' retirement benefits paid
-185
Other cash flow from operating activities
-13,381
41,645
24,359
Cash flows from operating activities before undernoted
462,697
453,919
338,037
Interest & dividends received
31,477
43,554
32,921
Interest paid
-1
0
0
Income taxes paid
-206,373
-165,095
-96,324
Cash flows from operating activities
287,800
332,378
274,634
Disbursements of time deposits
-247,431
-162,376
-776,866
Reimbursements of time deposits
147,391
164,878
651,372
Purchase of marketable securities
-496,475
-519,740
-112,957
Proceeds from sale & redemption of marketable securities
455,346
768,407
117,001
Payments to purchase of tangible fixed assets
-22,956
-7,992
-6,144
Proceeds from sale of tangible fixed assets
28
5,134
Purchase of investment securities
-12,742
-25,735
-52,069
Proceeds from sale & redemption of investment securities
11,156
6,173
Other cash flows from investing activities
2,229
-525
References
Bernoff, J., & Li, C.. (2008). Harnessing the Power of the Oh-So-Social Web. MIT Sloan Management Review, 49(3), 36-42.
Chafkin, M. (2009, May). Get Happy: How Tony Hsieh uses relentless innovation, stellar service, and a staff of believers to make Zappos.com an e-commerce juggernaut -- and one of the most blissed-out businesses in America. Inc., 31(4), 66-73.
Stephen Hammill (2007). Guess Who Got a Wii? McClatchy - Tribune Business News.
Thawatchai Jitpaiboon, Ramesh Dangols, & James Walters. (2009). The study of cooperative relationships and mass customization. Management Research News, 32(9), 804-815.
W Chan Kim, Renee Mauborgne. 2004. BLUE OCEAN STRATEGY. Harvard Business Review, October 1, 76-84.
Nintendo Investor Relations (2009) 3rd Qtr. Financial Results Briefing . Available: http://www.nintendo.co.jp/ir/en/library/events/090130/index.html.
NPD Group: Wii and Nintendo DS Set New U.S. Sales Records. 2008. Wireless News, December 20, 2008
Tim O'Reilly. (2006, July). Web 2.0: Stuck on a Name or Hooked on Value? Dr. Dobb's Journal, 31(7), 10.
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