Pixar
Not All Fun and Games
Pixar creates some of the most recognizable products of any company: Its animated films all display a distinctive style marked by a certain combination of realistic movement and an almost Impressionist use of color and form. The mingling of the realistic and the cartoonish, of the vulgar with touches of high art, the tongue-in-cheek commercial with traditional narrative tropes has given the studio a series of hits that have managed to be commercial successes while at the same time avoiding the air of commercialization that hounds their closest rival, Disney.
Even though Pixar's films too are accompanied by a very wide range of merchandise, the studio's films stand on their own more than do most of those of other studios. This paper examines the organizational culture of Pixar that has allowed it to achieve commercial success as well as to create a distinct style of animation and storytelling. While the company's successes can be attributed to the exquisite cleverness of its technical expertise, there are many other factors that are at least as important.
The overall culture of an organization is always key to its successes or failures, and it is only through an analysis of the values of a company (as manifested in every aspect of how it conducts business, from the benefits that it provides its employees to its attentiveness to environmental concerns to the politics of its stockholders' meetings) that one can come to understand both its strengths and its weaknesses.
Company History and Overview
To provide a context for the examination of Pixar, it is important to note a few of the company's highlights in terms of its past successes. Since the debut of its first feature film in 1995 -- Toy Story -- the company has made ten additional movies. A Bug's Life (1998) was followed by Toy Story 2 (1999), Monsters, Inc. (2001), Finding Nemo (2003), The Incredibles (2004), Cars (2006), Ratatouille (2007), WALL-E (2008), Up (2009) and Toy Story 3 (2010). This last release from the studio was the highest-earning animated film ever. The movie grossed over $1 billion. Altogether, the studio has an average gross (for all eleven films) of over $600 million, which is the highest of any studio -- in either the United States or in any other country.
These figures suggest the immense financial success worldwide), in 2010. All eleven films that Pixar has produced have been largely successful, both critically and commercially. The $602 million average gross of their films is by far the highest of any studio ever. This high level results in some measure from the fact that Pixar films do not incur some of the highest costs of non-animated films, especially the costs of A-list stars. The films do, however, employ major actors as 'voice talent', such as Tom Hanks, who provided the voice of the star in all of the Toy Story movies, which is not as high an expense as employing actors to appear (as well as to be heard) in a film.
The technical craft that goes into Pixar films is not inexpensive, although since most of the computer technology that the company uses it has developed itself, which substantially reduces its costs since it has the proprietary rights to the software. The sophisticated software (along with the hardware needed to run it) makes the type of films that Pixar make possible to begin with. However, this does not mean that the use of this software is not expensive because it is so time-consuming. Anyone who has ever watched the credits of a Pixar film is likely to have been impressed by the number of names listed as being a part of the film's team.
Each of Pixar's eleven films are among the top fifty grossing animated films of all times and four of the films -- Finding Nemo, The Incredibles, Up and Toy Story 3 are ranked among the top fifty grossing films of any sort. Given the fact that Pixar has had to compete against very well-established companies (and especially against Disney, which was a behemoth of children's entertainment that many industry experts believed could not be taken on) and yet has been able to become an industry leader in so short a period of time. (Disney would in time buy out Pixar, which has a very complicated corporate history, especially given how young the company is.)
According to the company's background (pixar.com), Pixar has also been able to make a name for itself on artistic grounds,...
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