Media Violence
The role of media content in the violent activities has been found to be prominent in the real life events and it has been observed that the individuals tend to adopt the violent acts by means of their cognitive learning and social process. There exists stimulus which makes individuals to indulge in the media illustrations and cause them to replicate these actions in the real life. Moreover, the existence of guideline for the accessibility of specific media towards specific audience has made it possible to discontinue the exposure of violent media towards the vulnerable audience.
Theories -- Analysis and Evaluation
Types of Violence
Unpunished violence
Painless violence
Happy violence
Heroic violence
Real-Life Evidences
Preventive Measures
Limited Researches
Conclusion
REFERENCES
Introduction
The thematic illustration of violence in media-content has become a trend in the mass-media and entertainment industry and has created the notion of making its target audience aggressive and to be indulged in violent activities. The violent activities have been increased over the period of time with the increase in time that is spent with media-content and the accessibility of individuals with these contents. The violent theme of movies, cartoons and comic-characters has made the individuals to perceive that these activities are not harmful and are morally right and hilarious to be carried out (Browne and Hamilton-Giachritsis, 2005). The exposure to such violent content has made the individuals to learn these activities as a part of their cognitive-learning behavior and has made them to act accordingly to violent-media in the real life and has made the individuals to become aggressive in situations where violent activities are conducted by means of entertainment from media. The imitation of violent acts may be the part of one's subconscious in which one learns cognitively and becomes inspired by the illustrated images related to a certain situation represented by media-sources and then tends to utilize the exact behavior that has been illustrated in media content and shows aggressive behavior. There exist Payne-fund-studies that are conducted in order to analyze the social concerns that may relate to increasing level of crime and violence of the society.
Background
The exposure of public towards the aggressive thematic media transmissions has increased the number of violence in real-world by means of adhering people more towards the engagement in violent activities. The prior study conducted in this respect by Dale (1935) indicated the prominence of violent activities in the content of movies, whereas, the study by Blumer (1933) specified that the people tend to adopt the violent activities that they see in movies. Hence, the tendency of one's violent behavior has become influenced by his exposure to violent and aggressive media-content. The people become inspired by the characters or heroes performing violent activities and then try to imitate them which causes their indulgence in real life crimes
Wertham (1954) infers that the content and graphics in comic books possess the violent images and ideas which has increased the juvenile-delinquency in youth. According to Bryant and Oliver (2009), the comic-book industry was strongly influenced by the results of the study and the censorship rules were formulated to be followed by the industry in order to reduce the children's exposure towards the violent content. Gerbner (1972) presented the concept of cultivation in which he preluded that the people spending extensive time with television tend to live in a delusion in which they start to believe that whatever is happening in television is real and then try and adapt themselves to carry out the exact activities that are being watched by them. It has also been considered that the television and media resources have become common in household which has increased its accessibility towards the people of all ages; thus it has been causing negative effects on the behavior of its audience. The study analyzed the nature of programs that were transmitted on television in the primetime and the results revealed that 80% of primetime-programs contained violent activities and were watched by the people of all ages including children.
Williams (1986) contributed remarkable causal support to the notion of violent behavior and media and postulated that during the past era in Canadian-Town where people did not have access to television but when the people's accessibility towards television increased then the violent behavior in the town increased. Therefore, the results strongly comprehended the rational of aggressive behavior with respect to the accessibility of television.
Theories -- Analysis and Evaluation
The theory of desensitization refers to the decreased tendency of an individual to respond to the...
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