Japanese Animation
Japan is known for its creative and unique animations. Pokemon, Astroboy and Doraemon are only a few beloved Japanese animation characters. The genre dates back to the early 1900s. The first animated Japanese movie was Kyoto, a tale about a boy in a navy uniform waving. At only 50 frames, the film was considered an innovative breakthrough. In the years to come however, there was very little animation (also known as "anime" and "manga") created until the Nationalist Pre-war government thought that it could be a useful propaganda tool (Halsall, 2010). The Ministry of the Navy commissioned two movies in the 1940s to help encourage morale and raise the spirits of the Japanese people during the war. The films featured "Peach Boy," a Japanese folk hero that spearheaded a naval unit of people and animals representing other nations in Asia.
There were many starts and stops in the field of Japanese animation in the years that followed. An artist named Osamu Tezuka was the creator of Astroboy, a 1963 robotic character that fought...
Japanese Anime/Manga A Division of Gender Culture: The Shojo and the Sh-nen Countless arguments have risen about the dividing line of Japanese animation and comics marketing, especially regarding the age and gender groups. When looking at a specific comic or animation on a shelf, one usually examines it and decided then and there whether it is a work specifically geared to girls (shojo) or one targeting an audience of boys (sh-nen). Sometimes
While not a nostalgic or positive portrayal of nature, Miyazaki appears to strip away all civilized and male-dominated pretences towards what appears to be, and portrays to the Japanese people a vision of what lies beneath the pretence and the civilizing influence of traditionalism. Perhaps this is why his film was the highest-grossing ever in Japan at the time. Another possible reason is the sense of cultural loss that Japan
Vincent Van Gogh, Frank Lloyd Wright and Madeleine Vionnet. What did this 19th century artist, architect, and fashion designer share in common? Very simply: They all incorporated Japanese techniques into their works of genius. When Commodore Perry opened the doors to this Eastern country in 1853, an abundance of unique and influential styles of art rushed out and captured the imaginations of artists throughout the Western world. As author Emile
Superheroes as Positive Psychological Role Models One of the universal appeals of animation and manga is their ability to blend reality and fantasy. While each story takes place in a fantastical realm populated by mythical creatures and superheroes with superpowers, there is always a metaphor for the human dimension. Superheroes might have superpowers, but they also have weaknesses that can be exploited by the enemy. Superpowers are, moreover, often depicted as
Cellular phones and video games did not exist in the past due to the absence of technology back then. The Japanese video game industry has revolutionized the world with its innovative games from giants such as Nintendo, Sega and Sony. The role-playing games genre has been a big contribution by the Japanese and a large part of their culture. They did not have video games back then but they
Japanese Music from Anime and Video Games on American Culture Music found in Japanese anime and video games has found its' way into American culture, as the popularity of these mediums has provides a route through which Japanese artists and creative works may extend beyond the Asian region (Shahriari 179). The cross cultural nature of music can be seen in the development of today's Japanese popular music; known as J-Pop,
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