Traditional approaches to advertising practice and research have implicitly assumed that advertising is something the marketer does to the consumer" (p. 369). By sharp contrast, interactive advertising makes it clear that what advertising does to the consumer is only one limited dimension of advertising, highlighting the need to understand what consumers do to advertising and how interactive media affect this two-way interaction (Bryant & Zillman, 2002).
While every situation is unique, there are some important commonalities that exist among potential consumers that should be taken into account. For example, the reasons any potential customers seek, self-select, process, use, and respond to information that are part of the decision-making process for a purchase involve an fundamental understanding of how interactive marketing communication takes place. Furthermore, the communication that does take place among multiple consumers over interactive media and computer-moderated forums such as portals and chat rooms has the potential to significantly influence the manner in which consumers tend to respond to marketers' communications.
According to some analysts, "Interactive media of various types not only open new opportunities for communication with and among consumers" (Spalter, 1996, cited in Bryant & Zillman, 2002, p. 369), they also create opportunities for creating new measures of consumer response to such communications, as well as to product offerings and other marketing initiatives. Furthermore, interactive media emphasize the significance of providing the potential consumer with the opportunity to make a real-time purchase decision in the realm of marketing communication (Bryant & Zillman, 2002).
Typical Problems Encountered with Interactive Marketing that Constrain the Purchase Decision. Interactive marketing appears to be much like riding a bike - the more one does it, the better one becomes. As more and more companies have established an online presence and extended their marketing function to include their Web sites, some problems have been encountered that should be taken into account. Clearly, some approaches have been more successful than others. The growing body of literature on Web-based marketing has been largely focused on some fairly annoying techniques such as banner advertisements, buttons, and pop-up windows (Hwang, Lee & McMillan, 2003). Needless to say, most American consumers simply hate unwanted and unsolicited marketing initiatives that interfere with their online shopping experience (pers. obs.), after all, they are in a hurry. In fact, these types of interactive marketing ploys may cause more harm than good when it comes to facilitating the purchase-decision process. According to Perina (2003), "Interactive signs in airports, taxis, street corners and public restrooms are turning the real world into an 'Outernet.' Some therapists believe that this digital blitzkrieg may ultimately contribute to a hotly contested disorder, 'sensory defensiveness'" (p. 78). By all accounts, though, no marketer in his or her right mind wants to encourage a defensive barrier against their message in the minds of potential consumers. Today, things have changed in fundamental ways and marketers who ignore these changes do so only at their peril.
According to Varey (2001), "What seems to be forgotten in much discussion of marketing, is that sometimes it is the consumers and buyers, not the providers, who initiate marketing actions. Traditional marketing focuses on attention-getting and persuasion to attract consumers to become customers. Interactive marketing has a different, more strategic, agenda - to maintain a healthy customer-supplier relationship with each consumer or buyer" (p. 88).
Because the competition in the online environment is fierce, though, it is vitally important for marketers to provide their interactive...
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