Human Computer Interaction
Human-Computer Interaction (HCI) is the study, planning and design of the way human beings and modern computing devices interact. It is a renaissance discipline, newer and more necessary now that a significant portion of the population use a computer on a regular basis. The term was actually coined in a book that maintains that unlike other tools that have been developed throughout human civilization, and computer has so many uses that were not even part of its design. Also the idea is that HCI is such a large topic of study because it includes psychology, behavior, computer science, medicine (especially kinesiology), pedagogy, and numerous other adaptive behaviors and studies (Card, et.al., 1986).
HCI and IBM- International Business Machines, IBM, has moved from working with its own PC brand to primarily the design, reinvention, and reinterpretation of research and development on computing issues. Its Center for Social Software, for instance, works with corporations and universities to push the development of cutting edge technology. It also pushes the envelope with its User Sciences Group, Social Computing Group, and Collaboration Technology Group. In Social Culture, for instance, IBM is working to ensure that the modern urban environment is able to utilize computing to ensure that urban problems may be more aggressively addressing using HCI programs. This is accomplished through higher levels of communication with the platform -- Web 3.0 for instance, working on smart grids, and understanding how human population pressures can be mitigated using technology (Social Computing Group, 2011).
HCI and Web 3.0 - In any interaction, there must be dialog. In HCI the dialog is between not just the machine and the individual, but the operating system and the software packages that are used. As the need for that interaction increases in business, education, the public and private sector, and even individually, it is necessary to move from the simply issue of a...
Technology in Film Fred Ott was the very first movie star that every existed. His brief starring role in the five-second film that showed him sneezing started the use of technology to make films. Since then, technology both in and out of film has changed immeasurably and what technology is used and is said about technology in these same films has evolved quite a lot and the statements sometimes made are
Creating an effective library social networking platform needs to start with a view of how to create a content management system (CMS) first (Dickson, Holley, 2010). The CMS serves as the system of record of all catalog and collection items, providing valuable statistics on how each book, content and collection item is being used (Shapira, Zabar, 2011). This is extremely valuable information for each department in the library to
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