Gaming, particularly as a form of entertainment has evolved throughout time. Over the past centuries gaming has taken many shapes and forms. Usually, the more popular games of the past required strategy and opponent anticipation. As society now moves towards the information age, many games have migrated to a digital format. The migration of gaming from physical games to that of a digital format is not without its strengths and weaknesses. As will be discussed in detail throughout the document, digital gaming offers much strength in relation to its physical counterpart. For one, digital gaming is faster, more convenient, and offers seamless access. However, in some instances it can be impersonal particularly over long distances. Physical gaming, is more personal, teaches proper sportsmanship, and develops closer relationship. Depending on the individual's desired outcome, particular gaming formats offering varying benefits to the consumer. Monopoly in both its physical and digital form exhibits many of the qualities mentioned above. Although monopoly is played and accepted under both formats, each has its own distinct strengths and weaknesses relative to the other.
To begin, more than a third of U.S. consumers play digitally-downloaded games. And 16% of them say they only play games downloaded digitally while not playing any physically-acquired games. This directly correlates to the overall digital growth of the monopoly digital platform. According to IGN, monopoly has been downloaded over 2 million times over the past year, whereas the board game has sold 234,567 units in America. This is in response to the growing demand for internet and internet-based gaming. More individuals now desire a quick and efficient manner of entertainment. With the information age quickly expanding across the world, consumers now seek quick entertainment solutions. Digital gaming provides these solutions as it allows consumers to quickly access the monopoly games they desire and enjoy. With traditional monopoly board games, two or more individuals are usually required. If only one person has the desire to play, it can be difficult to play the game overall. This problem is alleviated through the new digital format being used by consumers. Now, through the use of the internet, individuals can play monopoly with one another without geographic boundaries. Through online means, a consumer in America can play a monopoly digital game with a consumer in Europe.
The overall monopoly format is no different in this regard; the digital format offers unparallel connection to various regions of the world. As such, the popularity of monopoly has grown with the overall growth of the internet. This digital format allows anybody with an interest in the game to have the ability to play it. The physical version of Monopoly requires at a minimum, two individuals to play. These individuals may be difficult to locate in a timely fashion. With the digital format, there is a large supply of consumers willing to play the game. Long wait times are eliminated through the digital version of monopoly as oppose to the physical version. As such, the digital version offers more convenience to the consumer as compared with the physical version. By eliminating wait times, the digital version of monopoly is much more user friendly. Consumers can access the game as they see fit, rather than waiting on other consumers to join.
The biggest difference between the monopoly video games and the monopoly board game is that video games can be played alone, while board games have to have at least two people to play. Board games are meant to be played with others face-to-face, which builds a personal relationship with them. While monopoly video games are a very solitary process due to geographic constraints. Even if players are chatting with faceless users halfway across the world, personal relationship are generally hard to create without some form of physical interaction. This problem is compounded due...
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