Now Professor -, who is in charge of this experiment, suggested that perhaps we could take a chance on your doing it for us. I'll tell you what we had in mind: the thing is, if you could do it for us now, then of course you would know how to do it, and if something like this should ever come up again, that is, the regular fellow couldn't make it, and we had a subject scheduled, it would be very reassuring to us to know that we had somebody else we could call on who knew how to do it."
The point to be made here is, gain, to see how far the experimenter could push a subject to make a point, but also to see just how far one could go before one's opinions kicked in and he either stopped complying or reverted back to original beliefs. In the case presented here, with the subject analyzed in detail, it seems that he was able to fulfill all the requests that were thrown at him, and this may be a note on personality, but also a statement that can only supplant the one made above, stating that a persona will do anything to ensure 'symmetry' and reconciliation of opposing, unknown beliefs with existing opinions.
Summary of Design and Results
Perhaps this last section is also the most interesting. Before starting, however, it is useful to summarize the design in order to better quantify results. As the authors state, there are 20 subjects (Ss) in each of three conditions: control, one dollar and twenty dollars. In the control condition, the Ss were treated identically and never interacted with the last step of the experiment, namely talking to a girl chosen to whom they could explain what the experiment is about. The one-dollar condition states that Ss were hired for one dollar to tell a waiting subject that tasks, which were dull and boring, were very interesting and fun. The third condition, the 20 dollar condition, was one in which Ss were hired for $20 to tell the exact...
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