The system being used
The hotel chain's proprietary room occupancy and enterprise management system will be used for the data needed by the i-phone digital media product.
The functional goal achieved by the actor or actors
Access to franchise occupancy rates, staff performance and status data will be faster and easier for the business owner with the proposed digital media product, facilitating management decisions and the prioritization of supply chain requirements for all locations in coordination with individual hotel managers.
Table 2
Use Case No. 2: Jill, Hotel Manager
Use Case Feature
Description
The actor or actors involved
Jill, the hotel manager, needs to keep track of room occupancy and staff performance levels to ensure that sufficient staff is scheduled and supplies are ordered in a timely fashion.
The system being used
The hotel chain's proprietary room occupancy and enterprise management system will be used for the data needed by the i-phone digital media product.
The functional goal achieved by the actor or actors
Jill is better able to schedule the hotel's five full-time and four part-time housekeepers as well as ensuring that rooms are cleaned on time preparatory for arriving guests as well as the inventory coordination needed to support these services.
One storyboard based on the two use cases for the proposed digital media product
The storyboard illustrating the general operation of the proposed digital media product is provided in Figure 1 below, followed by a graphic storyboard illustrating a representative interface with a hotel manager, Jill, in Figure 2 below.
Figure 1. Storyboard schematic of proposed digital media product
Jill, a busy hotel manager, walking to car on way to work
Jill thinks, "How many housekeeping staff do I need to schedule?
Jill using smartphone to check hotel occupancy rates for past 7 days. Data is displayed in various formats.
Jill then needs to check housekeeping performance data to ensure all rooms have been cleaned.
Jill is satisfied with performance data but identifies a problem with linen delivery and contacts vendor to work out details for urgent arrangements.
Jill, the busy hotel manager, likes the new digital media product!
Figure 2. Storyboard illustration of hotel manager using proposed digital media product
Evaluation of the effectiveness of an evaluation plan for the product based on DECIDE framework
In the business world, it is axiomatic that in order to improve something, it must first be measured. Therefore, it is important to develop an evaluation plan to measure the effectiveness of the digital media product envisioned herein using the DECIDE format as outlined further below.
Determine the overall goals that the evaluation addresses:
The overall goals of the evaluation are three-fold as follows:
1. Implement the digital media product envisioned herein in five budget-level hotel franchises.
2. Develop appropriate benchmark performance data based on historic data. This goal is congruent with the guidance provided by Mason, Chang and Griffin (2005) who advise, "Traditionally, organisations use benchmarking to evaluate their employee opinion survey data. This approach is useful for identifying strengths and weaknesses in organizational performance, but it does not tell us how to bring about improvements on those indicators" (p. 127).
3. Because the benchmarked data does not identify opportunities for improvement, the final goal will be to develop quantifiable metrics such as the costs associated with the solution compared to current practices, as well as mobile app's impact on customer (internal and external) satisfaction to evaluate the effectiveness of the digital media product proposed herein.
Explore the specific questions to be answered.
1. How effective, if at all, is the digital media product's performance compared to the existing housekeeping management protocols that are in place?
2. What are the anticipated expenses associated with the implementation and administration of the digital media product?
3. What training requirements are needed? Will these be provided in-house or outsourced?
Choose the evaluation paradigm and techniques to answer the questions
The evaluation paradigm to be used to develop informed answers to the specific questions outlined above will be a quality management approach that uses benchmark performance data and quantifiable metrics to assess the performance of the solution according to the three goals outlined above.
Identify the practical issues that must be addressed, such as selecting participants
There are three practical issues that must be addressed in order to achieve the above-stated goals as follows:
1. Clearly, in order to use a mobile app, all stakeholders must possess a mobile handheld device. These must therefore be provided or otherwise acquired by all affected staff members if they do not already own one.
2. The mobile app must operate as intended without flaws; therefore, a pilot test at one...
Table 2: Costs by Phase of the SEO Project Process Phase Description Costs Web Strategy Development Defines the goals, objectives and also the key performance indicators that will be used for measuring the performance of the entire SEO strategy. This includes the integration of the Zap Cars reporting systems with an analytics database to track performance on each keyword, across all search platforms Online sector research and analysis This is a comprehensive overview of all autos in
Most importantly, that problem may also be somewhat transitory and merely a function of the fact that computer gaming environments are still relatively new phenomena. Ultimately, it is quite probable that the next generation of young people will not be as interested in those types of recreation for the exact same reasons that contemporary teenagers are so much less interested in television than previous generations: because television is no
Digital Media and Its Effect on Human Activity The effect of digital media on human activity is evident in a number of ways: the Digital Age has dispensed with old media and inducted the way of new media (social media, digitalized media) into the lives of individuals living today (Weldon, Eadie, 2009). Books and newspapers are less and less important to people as they turn to the Internet for news on
young people faced (particular adolescents in high school) were pimples, pregnancy, grades and parental over-protection. There were also mean-spirited rumors that were spread, there were cliques and pecking orders, and there was bullying as well. But in the 21st century, with the power of digital technologies, those mean-spirited rumors -- and bullying practices -- have transitioned into video and still photography scenarios that can be sent at the speed
Media as the Linguistic Discourse Analysis Object Research in Discourse Analysis - Linguistics Discourse analysis' focus is noteworthy semiotic events. Discourse analysis aims to understand not only the nature of the semiotic event, but also the socio-psychological traits of the participants of the event. The proposed subject of research is media discourse analysis or media as the linguistic discourse analysis object. Media is highly relevant and almost fundamental to life in the
Media Archaelogy and Videogames In today's world, the rapid development of technology has opened worlds of vast information and entertainment that are instantly accessible at the touch of a button. The relationships created in this way not only involve those we interact with online or via gaming, but also our own perception, the mental imagery we create and the apparatus we use to access these. A researcher who truly wants to
Our semester plans gives you unlimited, unrestricted access to our entire library of resources —writing tools, guides, example essays, tutorials, class notes, and more.
Get Started Now