302). The experience of continuous demands from the computer runs counter to what is required for interaction with people. The inanimate object is there to satisfy all the cyber desires at the press of a key. A person will not function in the same manner. Interacting with flesh and blood requires a different attitude, which is not engaged when the computer is interfaced with regularly. The net result of that practice is diminished civility and a boorishness that impresses demands on others. To get services from people requires politeness and at times social grace; these are not involved in the digital interaction with the computer. Perhaps the most damning element of excessive computer usage occurs when the virtual confuses the real, and this happens at times with deadly consequences. Horsburgh and Dodd (2003) forcefully recount a scenario where a young man dies while his virtual friends look on. They quote John Perry Barlow who says, "What makes this different is that the edge was blunted by being virtual" (p.306). There is a blurring of the virtual and the real. This blurring benefits the virtual world at the expense of the real world experiences. Persons who spend immoderate amounts of time in a virtual environment begin to interpret all life as virtual. Even the sight of an individual engaging in a self-destructive act does not have the kind of forcefulness it would have in the real world. The distance imposed by computer interaction serves as a barrier to assistance...
This is blurring can have disastrous results even when the action engaged in is unintentional. The mother of the young man is "adamant that her son would never have intentionally killed himself" (Horsburgh and Dodd, 2003, p.306). This may be the most damaging element of the problem. The highly structured nature of the digital world insulates users from reality. Individuals are safe behind a computer screen and believe that they have control; nothing could be further from the truth. The potential for chaos and disaster is not limited because of the employment of distance. Real actions taken in a virtual context has real consequences. Herein lays the conundrum, the ability to transmit to young people that even in your home you are not safe. Dangerous acts will be debilitating anywhere." (Wahlgren, 2004) Telecommuting, conversely, can cause the opposite problem -- isolating employees from the input of other individuals, and also the system of rewards that comes from having a manager praise -- or critique one's performance in a personal basis, rather than through emails or online correspondence. The Internet seems to act to decrease social connections on the whole. "13% of heavy Internet users reported spending less time attending
Computer Vision Syndrome According to the Computer Desktop Encyclopedia, Computer Vision Syndrome (CVS) is "A variety of problems related to prolonged viewing of a computer screen. Short-term effects include dry eyes, blurred vision, eye fatigue and excessive tearing. Long-term effects include migraines, cataracts and visual epilepsy. Some solutions are to keep reflections and glare to a minimum and to provide a non-fluorescent, uniform light source. Special lamps are available that maintain
In fact, Eijnden at al (2008) found that shy or socially anxious youth did not use instant messaging to foster friendships and instead used the Internet and their computers mainly for games and other non-social activities. When used judiciously to promote healthy identity formation and development or to facilitate human communications, the Internet can be a boon for society. However, the Internet has quickly become an emblem of deep-rooted social
computers for the organization. All three are high-end ultra-slim laptops for the sales force. These are compared according to a number of key variables -- weight, size, performance, memory, communications, power, software, operating system and price. The three models are the MacBook Air, the Toshiba Portege R830 and the Samsung Series 9. A recommendation is made at the end of the paper. This essay will compare three different computer models
New Computer System for the 21st Century Business Office It is impossible to imagine that any business can be run in the 21st century without an adequate computer system. And yet therein lies the rub: Determining what computer system is adequate for any business purpose is in fact a complex and difficult process in many cases. All too often what happens when a manager is faced with choosing a new
Likewise, a similar study by Desai et al. (2000) that compared traditional lecture format training with CBT found that, "The CBT subjects' overall end-of-training and one-month-after-training performance was significantly better than [the traditional lecture method] subjects' performance" (p. 239). By sharp contrast, the analysis of the effectiveness of CBT by Bowman et al. (2009) found that the effectiveness of this alternative can be adversely affected by a number of Navy-specific
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