Today, these processes are powerful and can drive business at these websites, but they do not yet constitute bona fide interaction between the travel provider, the agent (website) and the consumer. Rather, the algorithms merely produce smarter sales pitches. At such a point when algorithms can literally cater to consumers' needs based upon the consumers' interactions the travel industry will be on the cusp of experiencing genuine co-creation. Co-creation at this point, however, is not an automated process. It must be conducted by humans. Given that more people are purchasing travel online than ever before, this would point to a decline in co-creation. It may be, however, that this technology will emerge in the next few years and truly transform the travel industry into one where co-creation is the norm.
Li and Petrick (2008) view co-creation as a future potential as well. They study the ways in which new marketing concepts have become integrated by the tourism industry. They found that while many new concepts have begun to be integrated, this has not yet happened in any broad, strategic fashion. Given that co-creation as Binkhorst has conceptualized it is a strategic choice, this would indicate that it has yet to be adopted by the industry as a whole. Technology has adopted the marketplace, but it has not inherently changed the market. Co-creation as a strategy choice would be a differentiated service, to use Porter's generic strategy typologies. With high value-added, co-creation would be a service function ancillary to the mass market travel that dominates the current landscape -- cruises, all-inclusives and online booking engines. The industry shift towards co-creation, therefore, will need to occur at the strategic level. Ultimately, this will need to be driven by consumers and a desire to gain unique experiences. This desire for unique experiences is assumed in the co-creation literature, rather than explicitly proven. The market statistics are the proof, and they still point to mass market tourism. The implication for the tourism industry is that there is room for a successful co-creation model. It may begin as a niche but over time has strong growth potential because of the value added.
This begs the question of why progressive marketing techniques like co-creation have yet to be adopted. Part of the answer lies in the willingness of consumers to adopt it, but this is not a satisfactory explanation in and of itself. If any market existed -- and we know that it does because independent travelers have been the authors of their own experiences since the days of Marco Polo and Ibn Battuta -- surely a company would have established dominance of that niche. The issue appears to lie in the slow pace of adoption of information technology by the travel industry. This slow adoption explains the rapid rise of online booking engines -- none of which had significant market share until perhaps a decade ago. Indeed, Murphy and Tan (2002) found that during the early part of the last decade most travel companies struggled with utilizing email, much less the complex algorithms needed to properly execute the co-creation paradigm. Poor technological savvy in the industry can also contribute to the findings of Li and Petrick that the travel industry is behind the curve in the implementation of new marketing concepts.
The move to a co-creation model would be spurred by improvements in the technology -- at some point a company would take advantage of the opportunities presented in the marketplace. Hu (2008) contributed an algorithm to aid in the development of software applications capable to transforming the travel industry to a co-creation model. Chiu (2007), having identified that the current websites are poor even at providing useful information much less taking a proactive approach to assisting tourists, has proposed a Collaborative Travel Agent System (CTAS) to resolve the issue. This system uses semantic web technologies and using agent clusters. The agent clusters may "comprise several types of agents to achieve the goals involved in the major processes of a tourist's trip." The difference between this paradigm and the current paradigm offered by booking engines is stark.
The CTAS design proposed by Chiu et al. (2007) features multiple agents, each of which bears a specialty. The current systems at work on Expedia, Travelocity, Priceline and other booking engines may feature one agent at a time -- hotels, airlines, car rentals -- but when these agents are combined, they set the terms in the form of a "take it or leave it" invitation to treat. The buyer can either make the offer or not. There is at best the illusion of interaction or co-creation. What Chiu et al. propose is...
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